stick2
stick2 is a 2D stick-figure fighting engine you can play, and pull apart while you play. Every fighter is a skeleton of bones, every move is a set of keyframes, and every hit runs through settings you can change: hit stop, screen shake, zoom, springs, gravity and knockback.
All assets are procedurally generated.
| Updated | 4 days ago |
| Published | 9 days ago |
| Status | In development |
| Category | Tool |
| Platforms | HTML5 |
| Release date | 9 days ago |
| Author | morbeo |
| Genre | Fighting |
| Tags | 2D, AI Generated, Animation, Game engine, Physics, Procedural Generation, ragdoll, Sandbox, stick-figure |
| Code license | MIT License |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Gamepad (any) |
| Accessibility | Configurable controls |
| Links | GitHub |
| AI Disclosure | AI Assisted, Code |
Development log
- hardly working6 days ago
- here we go again8 days ago
- to the movies9 days ago
- sticky situation9 days ago





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